ANGRY WEENIE!
- William Legareta II

- Dec 30, 2025
- 1 min read
As I continue progressing through my character-rigging training, I wanted to produce a short trilogy, as I’ve always been curious about creating an animated series. I intentionally restricted the story to a single character and minimal environment changes, which gave me more time to focus on color, composition, and timing.
While the animation itself was not created in 3D, I did build the set in Blender and used it as a reference. This is a workflow I really enjoy, as it helps me stay grounded in lighting and perspective throughout the process.
Completing this project felt important — not just as practice, but as a step toward eventually creating multiple animated series built around strong, character-driven ideas.


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